CS553 - JavaScript
What You Should Already Know
- You should have a basic understanding of HTML (and later XHTML)
What is JavaScript?
- JavaScript was designed to add interactivity to HTML pages
- JavaScript is a scripting language
- A scripting language is a lightweight programming language
- A JavaScript consists of lines of executable computer code
- A JavaScript is usually embedded directly into HTML pages
- JavaScript is an interpreted language (means that scripts execute without preliminary compilation)
- Everyone can use JavaScript without purchasing a license
Are Java and JavaScript the Same? NO!
- Java and JavaScript are two completely different languages in both concept and design!
- Java (developed by Sun Microsystems) is a powerful and much more complex programming language - in the same category as C and C++.
What can a JavaScript Do?
- JavaScript gives HTML designers a programming tool
- JavaScript can put dynamic text into an HTML page
- JavaScript can react to events like when a page has finished loading or when a user clicks on an HTML element
- JavaScript can read and write (including alter, edit, delete) HTML elements
- A JavaScript script can be used to validate form data before it is submitted to a server...NOTE: sometimes this matters, at other times not...context is everything
- JavaScript can be used to detect the visitor's browser, and depending on the browser, load another page specifically designed for that browser...we hate having to do that though
- JavaScript can be used to create cookies, e.g., provide the means of storing and retrieving data on/from the visitor's computer
What is document.write and what does it mean?
- The command document.write is a standard JavaScript command for writing output to a page.
- By entering the document.write command between the <script type="text/javascript">
and </script> tags, the browser will recognize it as a JavaScript command and execute the code line.
Note: If we had not entered the <script> tag, the browser would have
treated the document.write("Hello World!") command as pure text, and just write the entire line on the page.
Do You Have to End Statements With a Semicolon?
- With traditional programming languages, like C and C++, each programming statement
has to end with a semicolon.
- Many programmers continue this habit when writing JavaScript...good idea
- In general, semicolons are optional! However, semicolons are required if you want to put more than one statement on a single line.
How to Handle Older Browsers
Browsers that do not support JavaScript will display the script as page
content. To prevent them from doing this, use the HTML comment tag:
The two forward slashes at the end of comment line (//) are a JavaScript comment symbol.
This prevents the JavaScript interpreter from interpreting the line.
Where to Put the JavaScript
Scripts in the head section
- Scripts go in the head section if they will be executed when they are called, or when an event is triggered
- When you place a script in the head section, you will ensure that the script is loaded before it is used
.
Scripts in the body section
- When you place a script in the body section it generates the content of the page.
Scripts in both the body and the head section
- An unlimited number of scripts can be placed in a document
- This means that scripts can exist both the body and the head section.
Using an External JavaScript Script
- Sometimes you might want to run the same JavaScript on several pages, without having to write the same script on every page.
- To simplify this, a JavaScript script(s) can be saved in an external file, just like external CSS files
- Save the external JavaScript file with a .js file extension.
- Note: The external script cannot contain the <script> tag!
- To use the external script, point to the .js file in the "src" attribute of the <script> tag:
- Note: Remember to place the script exactly where you normally would write the script!
Variables
- A variable is a "container" for information you want to store
- A variable's value can change during the script
- You can refer to a variable by name to see its value or to change its value.
Rules for variable names
- Variable names are case sensitive
- Variable names must begin with a letter or the underscore character
- IMPORTANT! JavaScript is case-sensitive!
- A variable named strname is not the same as a variable named STRNAME!
Declaring Variables
Use the var statement to declare a variable:
var strname = some value
You can also create a variable without the var statement:
strname = some value
Assigning a Value to a Variable
Variable Value assignment syntax:
var strname = "Hege"
Or like this:
strname = "Hege"
- The variable name is on the left side of the expression and the value you want to assign to the variable is on the right
- Now the variable "strname" has the value "Hege".
Scope and Lifetime of Variables
- When you declare a variable within a function, the variable can only be accessed within that function
- When you exit the function, the variable is destroyed.
- This kind of variable is called a local variable
- Local variables can have the same name if used in different functions, because each is recognized only by the function in which it is declared.
- If you declare a variable outside a function, all the functions on your page can access it.This is called a GLOBAL variable
- The lifetime of a global variables starts when it is declared, and ends when the page is closed.
- The lifetime of a local variables starts when the function using it is called, and ends when the function terminates
Conditional/Branching/Selection Statements
Sometimes you want to perform different actions for different decisions
- if statement - use this statement if you want to execute some code only if a specified condition is true
- if...else statement - use this statement if you want to execute some code if the condition is true and another code if the condition is false
- if...else if....else statement - use this statement if you want to select one of many blocks of code to be executed
- switch statement - use this statement if you want to select one of many blocks of code to be executed
The If Statement
You should use the if statement if you want to execute some code only if a
specified condition is true.
Syntax
if (condition)
{
code to be executed if condition is true
}
|
Note that if is written in lowercase letters. Using uppercase letters (IF) will
generate a JavaScript error!
Example 1
<script type="text/javascript">
//Write a "Good morning" greeting if
//the time is less than 10
var d=new Date()
var time=d.getHours()
if (time<10)
{
document.write("<b>Good morning</b>")
}
</script>
|
Example 2
<script type="text/javascript">
//Write "Lunch-time!" if the time is 11
var d=new Date()
var time=d.getHours()
if (time==11)
{
document.write("<b>Lunch-time!</b>")
}
</script>
|
Note: When comparing variables you must always use two equals
signs next to each other (==)!
Notice that there is no ..else.. in this syntax. You just tell the code to
execute some code only if the specified condition is true.
If...else Statement
If you want to execute some code if a condition is true and another code if
the condition is not true,
use the if....else statement.
Syntax
if (condition)
{
code to be executed if condition is true
}
else
{
code to be executed if condition is not true
}
|
Example
<script type="text/javascript">
//If the time is less than 10,
//you will get a "Good morning" greeting.
//Otherwise you will get a "Good day" greeting.
var d = new Date()
var time = d.getHours()
if (time < 10)
{
document.write("Good morning!")
}
else
{
document.write("Good day!")
}
</script>
|
If...else if...else Statement
You should use the if....else if...else statement if you want to select one
of many sets of lines to execute.
Syntax
if (condition1)
{
code to be executed if condition1 is true
}
else if (condition2)
{
code to be executed if condition2 is true
}
else
{
code to be executed if condition1 and
condition2 are not true
}
|
Example
<script type="text/javascript">
var d = new Date()
var time = d.getHours()
if (time<10)
{
document.write("<b>Good morning</b>")
}
else if (time>10 && time<16)
{
document.write("<b>Good day</b>")
}
else
{
document.write("<b>Hello World!</b>")
}
</script>
|
The JavaScript Switch Statement
The switch statement is used if you want to select one of many
blocks of code to be executed.
Syntax
switch(n)
{
case 1:
execute code block 1
break
case 2:
execute code block 2
break
default:
code to be executed if n is
different from case 1 and 2
}
|
This is how it works
- First there is a single expression n (most often a variable), that is evaluated once
- The value of the expression is then compared with the values for each case in the structure
- If there is a match, the block of code associated with that case is executed.
- Use break to prevent the code from running into the next case automatically
Example
<script type="text/javascript">
//You will receive a different greeting based
//on what day it is. Note that Sunday=0,
//Monday=1, Tuesday=2, etc.
var d=new Date()
theDay=d.getDay()
switch (theDay)
{
case 5:
document.write("Finally Friday")
break
case 6:
document.write("Super Saturday")
break
case 0:
document.write("Sleepy Sunday")
break
default:
document.write("I'm looking forward to this weekend!")
}
</script>
|
JavaScript Operators
Arithmetic Operators
| Operator |
Description |
Example |
Result |
| + |
Addition
|
x=2
y=2
x+y
|
4
|
| - |
Subtraction
|
x=5
y=2
x-y
|
3 |
| * |
Multiplication
|
x=5
y=4
x*y |
20 |
| / |
Division
|
15/5
5/2
|
3
2.5 |
| % |
Modulus (division remainder)
|
5%2
10%8
10%2 |
1
2
0 |
| ++ |
Increment |
x=5
x++
|
x=6
|
| -- |
Decrement |
x=5
x--
|
x=4
|
Assignment Operators
| Operator |
Example |
Is The Same As |
| = |
x=y |
x=y |
| += |
x+=y
|
x=x+y
|
| -= |
x-=y
|
x=x-y
|
| *= |
x*=y
|
x=x*y
|
| /= |
x/=y
|
x=x/y |
| %= |
x%=y
|
x=x%y |
Comparison Operators
| Operator |
Description |
Example |
| == |
is equal to
|
5==8 returns false
|
| === |
is equal to (checks for both value and type) |
x=5
y="5"
x==y returns true
x===y returns false |
| != |
is not equal
|
5!=8 returns true
|
| > |
is greater than
|
5>8 returns false
|
| < |
is less than
|
5<8 returns true |
| >= |
is greater than or equal to
|
5>=8 returns false |
| <= |
is less than or equal to
|
5<=8 returns true |
Logical Operators
| Operator |
Description |
Example |
| && |
and
|
x=6
y=3
(x < 10 && y > 1) returns true
|
|
|| |
or
|
x=6
y=3(x==5 || y==5) returns false
|
|
! |
not
|
x=6
y=3
!(x==y) returns true
|
String Operator
A string is most often text, for example "Hello World!". To stick
two or more string variables together, use the + operator.
txt1="What a very"
txt2="nice day!"
txt3=txt1+txt2
|
The variable txt3 now contains "What a verynice day!".
To add a space between two string variables, insert a space into the
expression, OR in one of the strings.
txt1="What a very"
txt2="nice day!"
txt3=txt1+" "+txt2
or
txt1="What a very "
txt2="nice day!"
txt3=txt1+txt2
|
The variable txt3 now contains "What a very nice day!".
Conditional Operator
JavaScript also contains a conditional operator that assigns a value to a variable based on some condition.
Syntax
variablename=(condition)?value1:value2
|
Example
greeting=(visitor=="PRES")?"Dear President ":"Dear "
|
If the variable visitor is equal to PRES, then put the string "Dear
President " in the variable named greeting. If the variable visitor is not
equal to PRES, then put the string "Dear " into the variable named
greeting.
Popup Boxes
Alert Box
- An alert box is often used if you want to make sure information comes through to the user.
- When an alert box pops up, the user will have to click "OK" to proceed.
Syntax:
alert("sometext")
Confirm Box
- A confirm box is often used if you want the user to verify or accept something.
- When a confirm box pops up, the user will have to click either "OK" or "Cancel" to proceed.
- If the user clicks "OK", the box returns true.
- If the user clicks "Cancel", the box returns false.
Syntax:
confirm("sometext")
Prompt Box
- A prompt box is used if you want the user to input a value before entering a page.
- When a prompt box pops up, the user will have to click either "OK" or "Cancel" to proceed after entering an input value.
- If the user clicks "OK" the box returns the input value.
- If the user clicks "Cancel" the box returns null.
Syntax:
prompt("sometext","defaultvalue")
JavaScript Functions
Functions
- A function contains code that will be executed by an event or by a call to that function.
- A function is also called a sub-program
- To keep the browser from executing a script when the page loads, you can put your script into a function.
- A function can be called from anywhere within the page (or even from other pages if the function is embedded in an external .js file)
.
- Functions can be defined both in the and in the section of a document.
- However, to assure that the function is read/loaded by the browser before it is called, it could be wise to put it in the section.
Example
<html>
<head>
<script type="text/javascript">
function displaymessage()
{
alert("Hello World!")
}
</script>
</head>
<body>
<form>
<input type="button" value="Click me!"
onclick="displaymessage()" >
</form>
</body>
</html>
|
If the line: alert("Hello world!!") in the example above had not been
put
within a function, it would have been executed as soon as the line was loaded.
Now, the script is not executed before the user hits the button. We have added
an onClick event to the button that will execute the function displaymessage()
when the button is clicked.You will learn more about JavaScript events in the
JS Events chapter.
How to Define a Function
The syntax for creating a function is:
function functionname(var1,var2,...,varX)
{
some code
}
|
- Note: The function name is actually a VARIABLE itself...anything returned from the function is returned in the name of the function
- Note: The word function must be written in lowercase letters, otherwise an error occurs!
The return Statement
The return statement is used to specify the value that is returned from the function to the caller
A function does NOT necessarily have to return anything to the caller
But, functions that are going to return a value must use the return statement.
var1, var2, etc are variables or values passed into the function. The { and
the } defines the start and end of the function.
Note: A function with no parameters must include the parentheses ()
after the function name:
function functionname()
{
some code
}
|
Note: Do not forget about the importance of capitals in JavaScript!
The word function must be written in lowercase letters, otherwise a JavaScript
error occurs! Also note that you must call a function with the exact same
capitals as in the function name.
Example
The function below should return the product of two numbers (a and b):
function prod(a,b)
{
x=a*b
return x
}
|
When you call the function above, you must pass along two parameters:
The returned value from the prod() function is 6, and it will be stored in the variable
called product.
The assignment statement will copy the contents of prod to the variable called product.
JavaScript Loops
- Very often when you write code, you want the same block of code to run
over and over again in a row
- Instead of adding several almost equal lines of code in a script, loops
can be used to perform instead
In JavaScript there are two different kind of loops:
- for - loops through a block of code a specified number of times
- while - loops through a block of code while a specified condition
is true
Loops in JavaScript are used to execute the same
block of code a specified number of times or while a specified
condition is true.
The for Loop
The for loop is used when you know in advance how many times the script
will iterate through the loop.
Syntax
for (var=startvalue;var<=endvalue;var=var+increment)
{
code to be executed
}
|
Example
Explanation:
- The example below defines a loop that starts with i=0
- The loop will continue to iterate as long as i is less than, or equal to 10
- i (the LOOP CONTROL VARIABLE...LCV for short) will increase by 1 each time the loop runs.
<html>
<body>
<script type="text/javascript">
var i=0
for (i=0;i<=10;i++)
{
document.write("The number is " + i)
document.write("<br />")
}
</script>
</body>
</html>
|
Result
The number is 0
The number is 1
The number is 2
The number is 3
The number is 4
The number is 5
The number is 6
The number is 7
The number is 8
The number is 9
The number is 10
|
The while loop
Loops in JavaScript are used to execute the same
block of code a specified number of times or while a
specified condition is true.
The while loop is used when you want the loop to execute
and continue executing while the specified condition is true
while (some condition is true)
|
Explanation:
- The example below defines a loop that starts with i=0
- The loop will continue to run as long as i is less than, or equal to 10
- i will increase by 1 each time the loop iterates
<html>
<body>
<script type="text/javascript">
var i=0
while (i<=10)
{
document.write("The number is " + i)
document.write("<br />")
i=i+1
}
</script>
</body>
</html>
|
Result
The number is 0
The number is 1
The number is 2
The number is 3
The number is 4
The number is 5
The number is 6
The number is 7
The number is 8
The number is 9
The number is 10
|
The do...while Loop
- The do...while loop is a variant of the while loop
- This loop will always execute a block of code AT LEAST ONCE,
and repeat the loop (iterate) as long as the specified condition is true
- This loop will always be executed at least once, even if the condition is false,
because the code is executed before the condition is tested
do
{
code to be executed
}
while (some condition is true)
|
Example
<html>
<body>
<script type="text/javascript">
var i=0
do
{
document.write("The number is " + i)
document.write("<br />")
i=i+1
}
while (i<0)
</script>
</body>
</html>
|
Result
JavaScript break and continue Statements
There are two special statements that can be used inside loops:
break and continue
Break
The break command will break out of the loop (exit the loop)
and continue executing the programming statement that follows after the
loop (if any)
Example
<html>
<body>
<script type="text/javascript">
var i=0
for (i=0;i<=10;i++)
{
if (i==3){break}
document.write("The number is " + i)
document.write("<br />")
}
</script>
</body>
</html>
|
Result
The number is 0
The number is 1
The number is 2
|
Continue
The continue command will stop the current iteration of
the loop and continue with the next iteration (if any)
Example
<html>
<body>
<script type="text/javascript">
var i=0
for (i=0;i<=10;i++)
{
if (i==3){continue}
document.write("The number is " + i)
document.write("<br />")
}
</script>
</body>
</html>
|
Result
The number is 0
The number is 1
The number is 2
The number is 4
The number is 5
The number is 6
The number is 7
The number is 8
The number is 9
The number is 10
|
JavaScript For...In Statement
- The for...in statement is used to loop (iterate) through
the elements of an array or through the properties
of an object
- The code in the body of the for ... in loop is executed
once for each element/property
Syntax
for (variable in object)
{
code to be executed
}
|
The variable argument can be a named variable, an array element, or a
property of an object.
Example
Using for...in to loop through an array:
<html>
<body>
<script type="text/javascript">
/* create a loop control variable */
var i
/* create an array called myCars */
var myCars = new Array()
myCars[0] = "Ford"
myCars[1] = "Chevy"
myCars[2] = "Dodge"
/* loop through myCars */
for (i in myCars)
{
document.write(myCars[i] + "<br />")
}
</script>
</body>
</html>
|
Here is output from the myCars script
Events
- JavaScript provides the ability to create dynamic web pages
- Events are actions that can be detected by JavaScript
- Every element on a web page has certain events that can trigger
JavaScript functions
- For example, the onClick event of a button element can be used to
- indicate that a function will run when a user clicks on the button
Events are defined in HTML tags
Examples of events:
- A mouse click
- A web page or an image loading
- Mousing over a hot spot on the web page
- Selecting an input box in an HTML form
- Submitting an HTML form
- A keystroke
Note: Events are normally used in conjunction with functions,
and the function will not be executed before the event occurs!
onload and onUnload
- The onload and onUnload events are triggered when the user
enters or leaves a page
- The onload event is often used to check the browser type and
browser version of a user, and load the proper version of the
web page based on the information recieved
- Both the onload and onUnload events are used to deal with
cookies that should be set when a user enters or leaves a page
For example:
- you could have a popup asking for the user's
name upon their first arrival to your page
- The name is then stored in a cookie
- Next time the visitor arrives at your page, you could
have another popup saying something like:
"Welcome John Doe!"
onFocus, onBlur and onChange
- The onFocus, onBlur and onChange events are often used in
conjunction with validation of form fields
- Below is an example of how to use the onChange event
- The checkEmail() function will be called whenever the user changes
the content of the field:
<input type="text" size="30"
id="email" onchange="checkEmail()">;
|
onSubmit
- The onSubmit event is used to validate ALL form fields before submission
- Below is an example of how to use the onSubmit event
- The checkForm() function will be called when the user clicks the
submit button in the form
- If the field values are not accepted, the submit should be cancelled
- The function checkForm() returns either true or false
- If it returns true the form will be submitted, otherwise the submission
will be cancelled:
<form method="post" action="xxx.htm"
onsubmit="return checkForm()">
|
onMouseOver and onMouseOut
- onMouseOver and onMouseOut are often used to create "animated" buttons
- Below is an example of an onMouseOver event
- An alert box appears when an onMouseOver event is detected:
<a href="http://www.w3schools.com"
onmouseover="alert('An onMouseOver event');return false">
<img src="w3schools.gif" width="100" height="30">
</a>
|
JavaScript - Catching Errors
- When browsing Web pages on the internet, we all have seen
a JavaScript alert box telling us there is a runtime error and
asking "Do you wish to debug?"
- Error messages like this may be useful for developers but not for users
- When users see errors, they often leave the Web page
- To avoid this nasty situation, we can trap and handle JavaScript
error messages
There are two ways of catching errors in a Web page:
- By using the try...catch statement (available in IE5+, Mozilla
1.0, and Netscape 6)
- By using the onerror event
- This is the old standard solution to catch errors
(available since Netscape 3)
Try...Catch Statement
- The try...catch statement allows you to test a block of code for errors
- The try block contains the code to be run, and the catch block contains
the code to be executed if an error occurs
Syntax
try
{
//Run some code here
}
catch(err)
{
//Handle errors here
}
|
Note that try...catch is written in lowercase letters
Using uppercase letters will generate a JavaScript error!
Example 1
- The example below contains a script that is supposed to display
the message "Welcome guest!" when you click on a button
- However, there's a typo in the message() function
- alert() is misspelled as adddlert()
A JavaScript error occurs:
<html>
<head>
<script type="text/javascript">
function message()
{
adddlert("Welcome guest!")
}
</script>
</head>
<body>
<input type="button" value="View message" onclick="message()" />
</body>
</html>
|
- To take more appropriate action when an error occurs,
you can add a try...catch statement
- The example below contains the "Welcome guest!" example
rewritten to use the try...catch statement
- Since alert() is misspelled, a JavaScript error occurs
- However, this time, the catch block catches the error and executes
a custom JavaScript routine to handle it
- This is also known as exception handling
The code displays a custom error message informing the user
what happened:
<html>
<head>
<script type="text/javascript">
var txt=""
function message()
{
try
{
adddlert("Welcome guest!")
}
catch(err)
{
txt="There was an error on this page.\n\n"
txt+="Error description: " + err.description + "\n\n"
txt+="Click OK to continue.\n\n"
alert(txt)
}
}
</script>
</head>
<body>
<input type="button" value="View message" onclick="message()" />
</body>
</html>
|
Example 2
- The next example uses a confirm box to display a custom
message telling users they can click OK to continue viewing
the page or click Cancel to go to the homepage
- If the confirm method returns false, the user clicked Cancel,
and the code redirects the user
If the confirm method returns true, the code does nothing:
<html>
<head>
<script type="text/javascript">
var txt=""
function message()
{
try
{
adddlert("Welcome guest!")
}
catch(err)
{
txt="There was an error on this page.\n\n"
txt+="Click OK to continue viewing this page,\n"
txt+="or Cancel to return to the home page.\n\n"
if(!confirm(txt))
{
document.location.href="http://www.w3schools.com/"
}
}
}
</script>
</head>
<body>
<input type="button" value="View message" onclick="message()" />
</body>
</html>
|
The Throw Statement
- The throw statement allows you to create an exception
- If you use this statement together with the try...catch statement,
you can control program flow and generate accurate error messages
Syntax
- The exception can be a string, integer, Boolean or an object
- Note that throw is written in lowercase letters. Using uppercase
letters will generate a JavaScript error!
Example 1
- The example below determines the value of a variable called x
- If the value of x is higher than 10 or lower than 0 we are going
to throw an error
The error is then caught by the catch argument and the proper
error message is displayed:
<html>
<body>
<script type="text/javascript">
var x=prompt("Enter a number between 0 and 10:","")
try
{
if(x>10)
throw "Err1"
else if(x<0)
throw "Err2"
}
catch(er)
{
if(er=="Err1")
alert("Error! The value is too high")
if(er == "Err2")
alert("Error! The value is too low")
}
</script>
</body>
</html>
|
The onerror Event
- The onerror event can be used in place of the try...catch
statement to catch errors in a web page
- The onerror event is fired whenever there is a script error in a page
- To use the onerror event, function must be created to handle the errors
- The function with the onerror event handler can then be called
The event handler is called with three arguments:
- msg (error message)
- url (the url of the page that caused the error)
- line (the line where the error occurred)
Syntax
onerror=handleErr
function handleErr(msg,url,l)
{
//Handle the error here
return true or false
}
|
- The value returned by onerror determines whether the browser
displays a standard error message
- If false is returned, the browser displays the standard
error message in the JavaScript console
- If true is returned, the browser does not display the standard error message
Example
The following example shows how to catch the error with the onerror event:
<html>
<head>
<script type="text/javascript">
onerror=handleErr
var txt=""
function handleErr(msg,url,l)
{
txt="There was an error on this page.\n\n"
txt+="Error: " + msg + "\n"
txt+="URL: " + url + "\n"
txt+="Line: " + l + "\n\n"
txt+="Click OK to continue.\n\n"
alert(txt)
return true
}
function message()
{
adddlert("Welcome guest!")
}
</script>
</head>
<body>
<input type="button" value="View message" onclick="message()" />
</body>
</html>
|
Insert Special Characters
- The backslash (\) is used to insert apostrophes, new lines, quotes,
and other special characters into a text string
Look at the following JavaScript code:
var txt="We are the so-called "Vikings" from the north."
document.write(txt)
|
- In JavaScript, a string is delimited using either single
or double quote pairs
- This means that the string above will be chopped to:
We are the so-called
- To solve this problem, a backslash ( \ ) is placed before each double
quote in "Viking"
This turns each double quote into a string literal:
var txt="We are the so-called \"Vikings\" from the north."
document.write(txt)
|
- JavaScript will now output the proper text string:
We are the so-called "Vikings" from the north
Here is another example:
document.write ("You \& I are singing!")
|
The example above will produce the following output:
The table below lists other special characters that can be
added to a text string with the backslash sign:
|
Code |
Outputs |
|
\' |
single quote |
|
\" |
double quote |
|
\& |
ampersand |
|
\\ |
backslash |
|
\n |
new line |
|
\r |
carriage return |
|
\t |
tab |
|
\b |
backspace |
|
\f |
form feed |
JavaScript Guidelines
JavaScript is Case Sensitive
- A function named "myfunction" is not the same as
"myFunction" and a variable named "myVar"
is not the same as "myvar"
- Since JavaScript is case sensitive, watch capitalization closely
when creating or calling variables, objects and functions
White Space
- JavaScript ignores extra spaces
- White space can be added to make scripts more readable
The following lines are equivalent:
name="Hege"
name = "Hege"
|
Break up a Code Line
Break up a code line within a text string with a backslash
The example below will be displayed properly:
document.write("Hello \
World!")
|
However, you cannot break up a code line like this:
document.write \
("Hello World!")
|
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